
There are several options of which character to come as to the game. The majority of them are tied to factions, which the player teams prepare themselves in a tandem with organizers’ approval based on the provided faction archetypes (look at the section Lore, each of the three Worlds have their own archetypes). There are 6 character types in total to choose from considering your preferences. Ticket price depends on the character type.
Click here to learn about prices
All of the available character types are presented on this page with descriptions of the level of activity and involvement in the game you can expect when choosing them for yourself. Some of the character types require you to contact organizers prior to registration. You can do so using Telegram.
Ready to squad up with your old and new friends? Faction Members can expect the full range of adventures and challenges coming their way – you will be the ones playing out and affecting the game’s story, after all.
A Faction Member is expected to team up with at least one more player in the registration process to create a faction from one of the three Worlds, or join an existing faction. Based on the selected archetype you develop your faction’s lore by filling it with your own ideas, interpretations and descriptions. You may specify homelands, faction’s activity before the Confluence, beliefs, traditions, etc.
Click here to learn about faction creation
Each of the Faction Members is a part of a whole. We encourage players to have matching costumes with a common theme in a faction – this may give your characters bonuses like additional HP.
Faction Members pay the regular ticket price.
Every faction needs a Leader, a Captain or High Priest, who will shape strategy, negotiate alliances and represent their ideals. Are you ready to be the face of your common motive?
Leaders are the “captains” of their “teams”. In Words of Three Truths 2025 game (Act 3), their distinguishing feature is team coordination – making final decisions on behalf of the faction. If a faction is left without a leader during the game, the faction will have to choose a new “leader” to represent their faction choices.
The faction choices may include story-altering decisions or rituals, actions on the game’s macro map.
Leaders pay the same ticket price as normal Faction Members.
Want to be a giant?
To be tougher and stronger than others?
To walk around in a full-body suit?
If the answers were “Yes” then this tells us you will fit a Faction Monster character type the best.
The player is expected to be in a large full-height costume that they make, provide and transport to the game site themselves. Considering this, the ticket becomes free of charge for approved characters of this type.
All rules for such a character are discussed with the organizers on a case-by-case basis before registration.
Faction Monsters don’t have to pay for the tickets. In case you want to come as one, please contact the organizers directly.
Walking your own path? Whether you are the sole torchbearer of a forgotten faction or answer to no banner at all, Loners carve their own fate. You may not have large manpower at your back – but your story might be the one that surprises everyone.
A Loner may either represent a faction archetype or create their own custom background, but they still need to come from one of the Worlds. The way you will play out the game is fully in your hands – become a power for hire for different already established factions, join an adventurer group and find your heart’s home with them or listen to no one and bow to none in pursuit of your own goals.
Loners pay the regular ticket price.
If you are ready to give the game to others; you are ready to help the game; you have some ideas for quests and side-quests – we are waiting for you among the Useful Players.
This is what the majority of people mean by the term NPC (Non-Player Character). These are the people who help out the organizers carry out the game. For example, they can have special mechanics and manage game systems; will supervise quests of regular players; maybe a key figure for quests.
The interest in the game conflict and motivation of an NPC varies. The main thing is that they do not participate directly, but give up the game flow decisions to regular players. A Useful Player must be ready to sometimes sacrifice their entertainment for the sake of the quality of the game of others.
From the Character perspective, you are still coming from one of three Worlds and may even be part of one of the factions. But even while being part of it, don’t forget that mechanics or systems that you will be offering may require you to abstain from only favouring teams from your world/faction and be more neutral.
Useful Players receive a discount ticket price. In case you want to come as a Useful Player (NPC), please contact the organizers directly before registration.
Would you like to create the atmosphere or be a background extras without much of a hassle regarding the plot? You can come as a Guest of Worlds.
Guests of Worlds won’t have quests prepared for them. They can even join other teams in order to help with their adventures.
This character type is suitable for those, who would like to attend the game, yet to remain more on the background and operate at their own pace. Maybe the costume you prepared is too intricate to run around in it actively or you are not sure you will survive the summer heat and will need very frequent breaks.
From the rules perspective, Guest of Worlds is still considered as dweller of one of three worlds, however he is not a part of any faction from the very beginning as well as he is limited to Nomad class.
Guests of Worlds receive a discounted ticket price.
This character type will suit anyone wishing to help carry out the game, specifically the Dungeon side; entertain the players; create the atmosphere.
There is a special game zone called Dungeon – a series of obstacles, puzzles and skirmishes with different kinds of monsters. The organizers would not mind additional help in order to build and run it. One would have to be either a Dungeon guide for the players or be a monster battling the adventurers.
Dungeon Staff is expected to assist in preparing the Dungeon before the game starts. The organizers are ready to provide any aid that may be needed in the course of preparations and throughout the game to anyone coming as Dungeon Staff.
In case the Dungeon walls feel constricting to your energetic spirit, you could take on a role of one of many wandering monsters, keeping the players exploring the game world on their toes. We encourage you to create your own unforgettable costume, however don’t hesitate contacting organizers in case if you need assistance.
Dungeon Staff members come to the game free of charge. We kindly ask to contact the organizers directly before the registration if you wish to join the Dungeon staff.